The PC gaming market in Japan is growing rapidly, and now it accounts for 6.5% of the country’s video game industry. This is a significant number, as mobile is currently king in the Japanese video game market. According to data from KADOKAWA ASCII Research Laboratories, the overall market for PC games in Japan has doubled between 2018 and 2021.
The Early Years of Gaming Computers in Japan
Back in the 1980s, a strong community of gamers worshiped the home-built computers of the day. It wasn’t just that they were cheaper than their console counterparts (the Atari 2600 was less expensive in Japan than the Amiga, for instance), but they offered a range of features that were unavailable on their competitors.
For example, they could be accessed remotely via the Internet. They could be used as standalone computers, or in combination with other devices, such as Nintendo’s Famicom system. They also were more powerful than their console counterparts, allowing them to run advanced graphics and sound.
But as the world shifted toward video consoles, many game developers began to focus on consoles instead of PCs. This is because they had access to hardware and software that wasn’t available on the smaller home computers of the time, and because it was easier to develop games for consoles than it was for the home computer.
In the West, game developers worked with both types of technology–Nintendo and Sega made hardware for their consoles in Japan, and Valve Corporation and Blizzard Entertainment made their own for their PC games. But in Japan, the home-built computer was still a popular gaming platform.
Despite the fact that the consoles of the day were capable of running a wide variety of games, most Japanese gamers preferred to play on their home-built computer. And it was for this reason that Japanese computers became some of the most influential in the world, especially as they grew more powerful and affordable.
When compared to consoles, PCs were relatively cheap and easy to build. In addition, they were also much faster than their console counterparts and allowed for higher resolutions and more advanced graphics.
But there was a problem with the home-built computers of the day. They weren’t powerful enough for some games. The main problem was that they were largely based on older CPUs, which were very limited in memory and processing power.
The solution was to make them more powerful by adding more RAM. This was done by replacing the main memory with additional chips that had more capacity. The resulting computers were called “microprocessors,” and they were very powerful.
Another way to increase the performance of a microprocessor was by modifying its architecture. For example, some microprocessors were able to handle multiple axes of processing in the same time. This made them more efficient, which was particularly useful for games with complex mechanics.
In short, if you’re looking to build a gaming computer in Japan, make sure that it is powerful and has high-end components. You should also avoid using outdated components, as they are more likely to cause problems in the future. You should also make sure that you have a solid backup plan for your PC’s data.